Zandria Ross | Lighting Artist
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On to the Next Shot (Shot 02)

3/13/2018

1 Comment

 
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Interior Lighting


Lighting the interior has been interesting. I am used to photography and realistic render. So when lighting the interior, I can't help but to think that the exposure of the background seems too bright, or the shadows on the face should be softer. But this is a Toon Shader and that is how it translate to 3D. Of course, that can be changed, but that is not the direction the Art Director is moving towards.

FeedBack


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Submitting the various composites with the layers separated has really been working out.  This image is a reply I received with the favored layers. From there, I went back into Nuke and easily reworked the layers.

The Next Step


The next step is to figure out how to create "God Rays" in Houdini. Current, I am making the "foggy" appearance by using an ISOoffset node, but the outcome is not the desired look. There is still some playing around I need to do.
1 Comment
Manchester TV Repairs link
7/9/2022 02:12:31 pm

Great reading thiss

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    I am the Lead Light TD and Cloud Effects Artist on Iskabittle.

    Iskabittle is a short film created by Rachel Holiday and Isabella Omohundro. Rachel is the Animation Director and Isabella is the Art Director.

    We have an IMDb Page! Check it out here.

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